![]() ![]() Volcano and Molten Boulder can also be used to reliably kill monsters that are Immune to Fire - both do a decent amount of Physical Damage.Recharge this Wand as needed using Gold or the Chipped Gem + Ort Rune Horadric Cube Recipe. Use Lower Resist to reduce enemies' Fire Resistance or to break Immunity to Fire if necessary. Before obtaining Flame Rift and/or Infinity, you should purchase a Lower Resist Charge Wand from Nightmare Drognan and either equip it on your Weapon-Swap or keep it in your inventory/ Horadric Cube.Flame Rift sets all Immune to Fire monsters to 95% Fire Resistance, allowing any sources of -x% to Enemy Fire Resistance to take effect (including Conviction Aura from Infinity and Lower Resist at 1/5th effectiveness). ![]() Gemmed Monarch (4x 5/5 Fire Rainbow Facets)ĥ% Chance to cast Level 15 Fade When Struck Jeweler's Monarch of Deflecting (4x 5/5 Fire Rainbow Facets) Level 10-15 Redemption Aura When Equipped Gemmed Crystal Sword (2x 5/5 Fire Rainbow Facets + 4x Ist Rune s) Gemmed Crystal Sword (6x 5/5 Fire Rainbow Facets) This is an Optional Skill that can provide additional Crowd Control on this build. It is not possible for monsters to target and kill Raven s. ![]() Raven s expire after pecking a certain amount of times based on this Skill's Level. These Raven s seek out and Blind nearby enemies. Raven * summons pet Raven s up to a limit of 5. ![]() Summon Grizzly * summons a pet Grizzly Bear that fights by your side, mainly tanking/blocking incoming damage and Knocking Back enemies that get too close. Summon Dire Wolf * summons pet Dire Wolves up to a limit of 3 that fight by your side, mainly tanking/blocking incoming damage. Summon Spirit Wolf * summons pet Spirit Wolves up to a limit of 5 that fight by your side, mainly tanking/blocking incoming damage and Chilling enemies that get too close. It's own Life and its granted Life percent is based on its Level. Oak Sage * summons a pet Spirit that grants a percentage Life boost to all nearby allied Characters and minions while it is alive. This Skill's duration is based on its Level. Once cast, fiery meteors continually fall in random locations around your Druid in a limited Area of Effect (AoE) for a duration, dealing both immediate Fire and Physical Damage, along with progressive Fire Damage, to any enemy struck by a meteor. Cast it at any time prior to engaging monsters. Faster Cast Rate only improves this Skill's cast speed it does not shorten the interval between casts.Īrmageddon * is your Passive Damage Skill. Note: This Skill has a 4 second cooldown other Skills may be cast in the duration. It also continually deals somewhat negligible damage in an Area of Effect (AoE) for a duration. This Skill summons a volcano that deals both significant Fire and Physical Damage at the exact casting location. Volcano * is a Secondary Damage Skill that can be used while Fissure is on cooldown and against isolated Fire Immune monsters. Faster Cast Rate only improves this Skill's cast speed it does not shorten the interval between casts. Note: This Skill has a 1 second cooldown other Skills may be cast in the duration. It also explodes upon impact with an obstacle or "large monster". This Skill releases a boulder that slowly bowls over enemies in a straight line from your Druid, continually dealing both Fire and Physical Damage while knocking back any enemies in the process. It is your second most effective Area of Effect (AoE) Skill after Fissure. Molten Boulder * is a Secondary Damage Skill that is primarily used while Fissure is on cooldown and against groups of Fire Immune monsters. Note: This Skill has a 0.6 second cooldown other Skills may be cast in the duration. Use it against single targets such as isolated Elites, Bosses, and Ubers this Skill is also effective against small 2-3 monster groups and can be used while Fissure is on cooldown. It emits 3 lines of fire in winding paths directly in front of the Druid, dealing Fire Damage over a short duration to any monster caught in their paths. Faster Cast Rate only improves this Skill's cast speed it does not shorten the interval between casts.įirestorm * is your Single Target Damage Skill. Note: This Skill has a 2 second cooldown other Skills may be cast in the duration. Use it against groups of enemies whenever it is off cooldown. Stationary monsters only take periodic damage. It opens volcanic vents beneath a section of ground that deal Fire Damage to monsters as they move through the affected area. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |